Walnut Creek CDROM James L. Dean (New Orleans, LA) contributes his VGAMAZE tools written for MS-DOS VGA graphics with the Borland C++ 3.0 compiler. VGAMAZE displays mazes with square (SQRMAZE.CPP) or hexagonal rooms (HEXMAZE.CPP) in three dimensions on your monitor. It includes a template for one dimensional virtual arrays. The plotting class can plot any surface z=f(x,y). An example program for surfaces (SPIKE.CPP) demonstrates that its good for more than just mazes. The CUG Library distribution includes all C++ source code and executables for SQRMAZE, HEXMAZE, and SPIKE. VGAMAZE version 4 (as released on 02/27/94) is immediately available as CUG Library volume #420A.

Index of /vol_400/420_01/

James L. Dean (New Orleans, LA) contributes his VGAMAZE tools written for MS-DOS VGA graphics with the Borland C++ 3.0 compiler. VGAMAZE displays mazes with square (SQRMAZE.CPP) or hexagonal rooms (HEXMAZE.CPP) in three dimensions on your monitor. It includes a template for one dimensional virtual arrays. The plotting class can plot any surface z=f(x,y). An example program for surfaces (SPIKE.CPP) demonstrates that its good for more than just mazes. The CUG Library distribution includes all C++ source code and executables for SQRMAZE, HEXMAZE, and SPIKE. VGAMAZE version 4 (as released on 02/27/94) is immediately available as CUG Library volume #420A.


beta.c
1039 02-21-94 02-21-94
beta.h
188 02-21-94 02-21-94
coerce.c
4965 02-21-94 02-21-94
coerce.doc
5309 04-09-94 04-09-94
common.c
2446 02-21-94 02-21-94
defs.h
4147 02-21-94 02-21-94
mag.c
16526 02-21-94 02-21-94
mag.h
601 02-21-94 02-21-94
makefile
1793 02-21-94 02-21-94
maki.c
3962 02-21-94 02-21-94
maki.h
281 02-21-94 02-21-94
mkmains.c
5518 02-21-94 02-21-94
ml1.c
4506 02-21-94 02-21-94
ml1.h
188 02-21-94 02-21-94
pi.c
15605 02-21-94 02-21-94
pi.h
204 02-21-94 02-21-94
pic.c
9738 02-21-94 02-21-94
pic.h
1470 02-21-94 02-21-94
ppm.c
3027 02-21-94 02-21-94
ppm.h
289 02-21-94 02-21-94
readme
4831 02-21-94 02-21-94


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